I’m a WebXR developer pursuing my PhD in computational visualistics. My passions are computer graphics, image processing and visualization. In my free time, I love learning Mandarin Chinese and Korean.
Projects#
Raylite
10.2024 - now
GLSLadrianderstroff/rayliteAn educational rendering engine used for my projects
TypeScript00Japanese-Alphabet learning app
12.2023 - 05.2024
Learning the Japanese Scripts·308 words·2 minsJapanese StudyKorean number learning app
10.2023 - 01.2024
Learning Korean Numbers·317 words·2 minsKorean StudyAnimal Chess
12.2022 - 05.2023
Animal Chess·460 words·3 minsGameSim-RT
06.2019 - 07.2019
A simple CPU ray tracer written in C++17 based on Peter Shirley's Raytracing in a Weekend series. The project offers a scene format that allows an easier way to design simple scenes. The project can be found on Github.adrianderstroff/sim-rtSmall ray tracing framework
C++21Real-time Grass Rendering
05.2018 - 10.2018
GLSLadrianderstroff/realtime-grassMy implementation of Eddie Lee’s real-time grass demo
Go73